Fast single individual haplotyping method using GPGPU

Background

Most bioinformatic tools for next generation sequencing (NGS) data are computationally intensive, requiring a large amount of computational power for processing and analysis. Here the utility of graphic processing units (GPUs) for NGS data computation is assessed.

Method

In a previous study, we developed a probabilistic evolutionary algorithm with toggling for haplotyping (PEATH) method based on the estimation of distribution algorithm and toggling heuristic. Here, we parallelized the PEATH method (PEATH/G) using general-purpose computing on GPU (GPGPU).

Results

The PEATH/G runs approximately 46.8 times and 25.4 times faster than PEATH on the NA12878 fosmid-sequencing dataset and the HuRef dataset, respectively, with an NVIDIA GeForce GTX 1660Ti. Moreover, the PEATH/G is approximately 13.3 times faster on the fosmid-sequencing dataset, even with an inexpensive conventional GPGPU (NVIDIA GeForce GTX 950).

Conclusions

PEATH/G can be a practical single individual haplotyping tool in terms of both its accuracy and speed. GPGPU can help reduce the running time of NGS analysis tools.